Last updated:  24 August 2022			A Learning Manual for CDP-CONTENTS.rtf
A Learning Manual for CDP - Archer Endrich   	QUICK OVERVIEW of CONTENTS
[ This Manual draws upon my experience as a CDP user to highlight both its basic operation and certain areas that can be tricky.  It is divided into separate concise documents, one set focused on practical work and one set providing supplementary information.  (The Worksheets are .txt files.)
TOPIC I - How to start designing sounds with CDP
PRACTICAL WORK - (with Topic1-Worksheet.txt)
Doc1-1 - Listening1-Manipulating Sound.html  (listen to a few basic changes made to a sound)
Doc1-2 - SLGuideBasic.pdf  (basic introduction to SoundLoom with examples to do)
Doc1-3 - Basic Soundfile Editing.html  (operations common to all software and used frequently)
FURTHER STUDY
Doc1-4 - About Sound Design.html (context, texture and randomisation, time-varying)
Doc1-5 - About Composing with Sounds.html  (sources, supplementary files, music and 'passage', 
                purpose, time-patterns)
Doc1-6 - The CDP Software.html  (about CDP, working environment. main sequence of actions)
Doc1-7 - Suggestions for Composition Projects.html (some processes and ideas that make/evoke a 
                musical response)
Doc1-8 - CDP Primary Reference Materials.html (primary CDP reference, Tutorials listed separately)
TOPIC II - How to make basic modifications to sounds 
PRACTICAL WORK - (with Topic2-Worksheet.txt)
Doc2-1 - Listening2-Surfaces.html  (processes that churn up and roughen a sound)
Doc2-2 - Basic Modifications and Transformations.html  (frequently used modest alterations)
Doc2-3 - Surface Texturing.html  (texturing and churning up a sound:  texturing, random chunks,
                 segmentations, wave-cycle distortion)
Doc2-4 - Suppleness via Time-varying Parameters.html  (breakpoint files:  how and why, with
                 detailed examples)
FURTHER STUDY
Doc2-5 - Types of Sounds.html  (broad categories and about acquiring source sounds)
Doc2-6 - Sonic Objectives.html  (ways to approach the formulation of composition goals)
Doc2-7 - CDP Tutorial Materials.html  (list of most of what is currently available)
TOPIC III - How to mix sounds with CDP 
PRACTICAL WORK - (and listening) are built into Docs 2, 3 and 4
Doc3-1 - Mix Concepts and Planning.html  ('vertical' / 'horizontal' - preparing a mix)
Doc3-2 - Create a Mix in Sound Loom.html  (concise procedure with practical exercise)
Doc3-3 - Create a Mix in Soundshaper.html  (concise procedure with practical exercise)
Doc3-4 - A (Relatively) Complex Mix.html  (illustration which includes a prior mix)
FURTHER STUDY
Doc3-5 - How to Handle Two Inputs.html  (one of the tricky areas)
Doc3-6 - How to Save and Backup Soundfiles.html  (another tricky area)
TOPIC IV - How to Mingle Sounds
PRACTICAL WORK - (with Topic4-Worksheet.txt)
Doc4-1 - Listening4-Mods and Minglings.html  (listen to some transformations of vocal material)
Doc4-2 - Mingling Involving Envelopes.html  (both amplitude and spectral envelopes)
Doc4-3 - Mingling involving Analysis Windows.html  (various manipulations of these 'windows' )
Doc4-4 - Mingling via Sonic Morphs.html  (discussion and example of sonic morphing)
FURTHER STUDY
Do:  Select and carry out some operations on sound, and mix the results into a short passage of music (ca 30 sec)
Doc4-5 - Texture Set - Key Components.html  (background overview in preparation for Topic V)
TOPIC V - Assemble Sounds with the TEXTURE Set of Programs
PRACTICAL WORK (with Topic5-Worksheet.txt)
Doc5-1 - Listening5-Textures.html (listen to a variety of textures)
Doc5-2 - How to Create Strong Tones.html  (sometimes full rich tones are needed)
Doc5-3 - How to Tune Sounds.html (introducing harmonic sonority and tuning sounds)
Doc5-4 - How to Create Rhythms & Handle Durations.html (both regular and irregular, expressing in
                text form, turning into breakpoint format, rhythmic effects, rhythmic templates in  the 
                TEXTURE Set)
Doc5-5 - How to Create Multi-event Textures.html (some observations about texture in 20th c. music, creating washes of note events)
FURTHER STUDY
Doc5-6 - Getting a grip on Packing and Skiptime.html  (tricky but crucial parameters)
Doc5-7 - ALM Durations as numbers.pdf  (creating and handling precise rhythms - also linked to in Doc5-4)
Do: Complete a short composition with the CDP software, ca 1 to 2 min.
Do: Document your composition process:
  - source of inspiration
  - the general idea
  - observations about its form
  - sources used
  - sound transformation processes used
  - how assembled
Extra Information
Doc6-1 - Reverb and Amplitude.html  (opportunities for reverb & delay; handling amplitude)
Doc6-2 - Set up Commandline use MAC and PC.html (general discussion of command lines and how to)
Doc6-3 - Batch file examples in \Sounds for MAC (change .txt extensiom to .sh to run) and PC (change .txt extension to .bat to run)